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== Outpost Cities == Before the rise of the caliphate, the creation of Kar-Thonis, and the tyranny of Soris and the Qis, the Signoria controlled almost the entirety of the land around the Sea of Screams. Most of that land has been lost but there are a few remnants of the old empire that remain. These are the outpost cities. They stand alone, isolated, against the other nations. However despite the immense pressure put upon them, they have not fallen. ==== ''Quay'' ==== Sitting at the mouth of two tributary rivers to the Sea of Screams is Quay. The city sits below a massive five pyramids that reside on a tiny peninsula below the Veld Gale mountains. From observation it appears like the people of Quay tend the rivers. They keep the rivers flowing, maintain their ecosystem, and sometimes fish them. Quay shows no intentions of expansion or violence. Qis sees little problem with their existence and offered a peace treaty in 544 AR. Quay did not respond to the treaty however that has not changed Qisβ peaceful policy. ==== ''Wrexim'' ==== Nestled into the mountains of the Veld Gale is the fortress of Wrexim. Home to twenty-thousand Nyx, Wrexim is a hermit kingdom. The Nyx bore into the mountains, extract vast quantities of natural resources, and keep to themselves. Sometimes they hunt the creatures south of Bakar for food. However, the Eshai Caliphate has never tried to attack Wrexim. Its defenses rival those of any fortress on the Dark Ring. Any operation would result in the loss of thousands of soldiers and the near destruction of the fortress. ==== ''Erb'' ==== Erb guards the Nasr Pass which leads to the Ash Desert and the City of Bones. The people of Erb are the guardians of this pass. Any group that attempts to make their way through is attacked or taken prisoner. As of yet, there has been no documented conflict between Erb and the Doud.
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