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==== Free Nomadic Tieflings ==== To escape their oppression, generations ago, tieflings across Kovorov migrated to the Northern Reaches. Their infernal blood keeps them alive even in the coldest of conditions. Some have learned how to manipulate hellfire to keep fires blazing during winter storms. The tribes usually hunt wild game for most of the year and venture down to Brastroma during the summer to trade. These tiefling tribes contend with some of the worst creatures within Kovorov. Deadly beasts ranging from Mammoth to Purple Worm are encountered often. Sometimes tieflings find necromancers practicing their art far from civilization or mind flayers are a targeted raid. However, their biggest threats are the vampires in the north. With the country actively against them, the vampires believe the tieflings are the perfect targets. To survive the tieflings developed the Light Blades. These fighters utilize a fighting style that manipulates primordial energy to harness light as a weapon. There are many tiefling tribes that wander the Northern Reaches although three are the most known. Oldest of the tribes are the Phoenixes. They were first to strike out into the Northern Reaches and also first to create the Light Blade fighting form. The Phoenixes pray to [[the Primordial]]. Biggest of the tribes are the Blessed Owls. This tribe carves their history into mammoth tusks which they carry with them. On one tusk, which the Blessed Owls have covered in silver, are the Owl’s Edicts. Legend says that once, while wandering, the tribe encountered a great owl which spoke to them the edicts. The tribe lives by these rules and has flourished under them. Finally, there is the Daemon Kin. These tieflings have fully embraced their use of low-magic. Using this magic, they survive in the Northern Reaches but are constantly hunted by Zaklaniks. To kill Daemon Kin is considered a rite of passage amongst the Zaklaniks. The Oric will also pay adventurers well for the hands of the Daemon Kin. Of all the tribes, the Daemon Kin are the deadliest. They have spent generations mastering low-magic unlike anyone else. Daemon Kin have their own unique spells, arcane symbology, and philosophy regarding the use of low-magic. Unknown to the rest of Ramesh, Daemon Kin low-magic is almost entirely cut off from Sin’s influence. Additionally, the Daemon Kin are careful when using their low-magic. Residual energy is always cleaned or none is left at all. Despite reports to the contrary, Daemon Kin spells have not created a single rogue undead in the last six decades. To the chagrin of many necromancers, the Daemon Kin are not welcoming of outsiders. Their tribe is small, numbering less than a hundred members, and will usually kill other low-magic users on sight. Zaklanik agents have been dispatched many times to execute a necromancer in the Northern Reaches only to arrive and discover that the Daemon Kin have gotten to the necromancer first. Amongst necromancers, the question of who is worse, the Daemon Kin or Zaklaniks, is hotly debated.
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