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Nation of Zell
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== Havell == Once an orcish city state, now the people have completely shed the old identity of the city. Zell has rebranded Havell as a worldly site. Yet, some orc citizenry remains to remember through the generations what Havell used to be when orc banners flew over its skyline. There is little chance of revolution though. Havell is home to the Fidissary base known simply as the Hammer. ==== Once Orcish ==== At one time, Havell was the orc city-state of Patience. However, after a centuries long war, Patience eventually fell to the mighty Zell armies. Most of the old city was burned, rebellious orcs executed, and the new city built from the ashes. ==== New Havell ==== The new Havell is mostly constructed out of stone mined from quarries near Krai. In addition, it is dotted with many cathedrals dedicated to Zell. Life in Havell is also fast paced. The day begins at dawn and people do not stop bustling until the sun sets. This is a far cry from the old city but the regional governor would have it no other way. ==== Bones of the Old City ==== There are still fragments of the old city. Below the streets, past the foriegn stone, lines the catacombs of Patience. Many orcs still live here. Over the generations the orcs have also migrated above ground. Although both the orcs and people of Zell do not quarrel, there is a growing tension beneath the surface. The orcs wait until the perfect moment to strike. Why not? Patience is their core virtue. ==== Deathmark Woods ==== Surrounding Havell is the Deathmark Woods. These woods were infested with low magic long ago by a mad mage. Since then Zell has attempted to clear the woods but with little success. Fidissaries and mercenaries alike go on routine raids to clear the Deathmark of undead and other corrupted animals. As part of their training, a Fidissary will be drugged, thrown into the Deathmark, and expected to find their way back to the Hammer. Most succeed but there are the occasional recruits that are eaten by a six-headed dire toad or a wandering horde of frenzy ghouls. ==== The Hammer ==== As much a prison as it is a home, the Hammer was designed to be a base for the Fidissaries. Beyond the fifty foot high wall lies a series of buildings and barracks. Children become zealot soldiers within the walls of the Hammer. Their being pounded and shaped into form before being thrown at the empire’s enemies.
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