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Nation of Zell
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== Dorcha Wastes == During the final battle between [[Caerwyn]] and the first Dorcha Arex, the lands around were scarred. [[Low magic|Low]], [[High magic|high]], and [[primordial magic]] infused the land. Each twisted the very nature of the [[Prime Ring]] around the city of Nerdica. Centuries later the lands of the Dorcha Waste still bear the scars of the greatest battle that Ramesh has ever seen. ==== The Wasteland ==== Water in the Dorcha Wastes is poisonous to all but the creatures that inhabit it. Even powerful divine magic cannot purify the water. Trees waste away with the lack of sunlight yet somehow still continue to live. Rain is infrequent but when it comes, it is acidic enough to melt through clothing. The only protection lives in the caves that dot the landscape. Although, during a rainstorm, the corrupted creatures of the wasteland also seek the shelter of the caves. ==== Nerdica, the City of Sin ==== The dark city is a blasphemous stain upon the [[Prime Ring]]. It was once a thriving metropolis before the rise of the Dorcha Arex. Now it sits underneath a twilight sky as the low magic permanently within creates horrors unlike anything mortals can imagine. Some say that [[Sin]] itself resides within the old palace. The god’s crooked form darts amongst the shadows. Sometimes it is said that howls can be heard outside the walls as [[Sin]] holds court with its children and followers. ==== Dark Hand’s Curse ==== Those who spend too long in the wasteland might fall victim to the Dark Hand’s Curse. It begins with whispers in the back of the mind. Then it resembles boils appearing along the skin. Before long, a person infected will be filled with an uncontrollable rage. Further progression of the curse varies. Some individuals mutate into awful creatures while others seem to return to normal. Those that return to normal though are never the same again. They are agents of [[Sin]] who obey only the wishes of the dark god itself.
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